Path of Exile: Major Features of War For The Atlas

Only two days before the War For The Atlas, are you ready? GM2V and you are looking forward to the moment. Today, GGG has released the full patch notes for War For The Atlas, let’s take a look at Major Features of War For The Atlas.

Path of Exile

  • A mysterious entity, known only as The Elder, haunts the Atlas of Worlds, spreading decay and battling The Shaper for control.
  • Added 32 new maps including two new Unique maps.
  • Added new boss fights with The Elder and his four Guardians.
  • Introduced Shaped and Elder items. These items can only be obtained in areas where the Shaper or the Elder holds influence, or by defeating the Shaper or Elder themselves. Shaped and Elder items can obtain mods not found elsewhere, as well as higher-tier versions of some existing mods.
  • Added a new quest: The Queen of the Sands. This quest can be obtained by talking to Petarus and Vanja in Act 9 after completing the prerequisite quest The Storm Blade. The Book of Skill quest reward for completing The Storm Blade has been moved to the Queen of the Sands. The Storm Blade now rewards players with their choice of several rare weapons.
  • Added 48 new Unique items.
  • Added 6 new Divination Cards designed by our supporters.
  • Added a new Dexterity/Intelligence Skill Gem – Unearth: Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
  • Added a new Dexterity Skill Gem – Cremation: A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.
  • Added a new Intelligence/Dexterity Skill Gem – Bodyswap: Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
  • Added a new Dexterity/Intelligence Skill Gem – Volatile Dead: Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.
  • Vulnerability has been split into two skill gems – Vulnerability and Despair. Vulnerability, a Strength Skill Gem, curses all targets in an area, causing them to take increased physical damage and increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.
  • Despair, an Intelligence Skill Gem, curses all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit. Existing Vulnerability skill gems have become Despair.
  • Added a new Intelligence Support Gem – Storm Barrier Support: Creates a barrier around you while you channel a supported skill. The barrier reduces the physical and lightning damage you take from hits, and grants you a chance to gain a power charge when hit.
  • Added a new Dexterity Support Gem – Volley Support: Adds two projectiles to supported skills, and causes them to be fired from points to either side of you, in parallel. Projectiles Nova (found on Sire of Shards) will currently override the projectile source part of this support, however, this will change in a future patch.
  • Added a new Intelligence Support Gem – Spell Cascade Support: Supported area-targeting skills will also target an area in front of and behind your initial target.
  • Added a new Strength Support Gem – Ancestral Call Support: Supported single-target melee skills targets two additional nearby enemies.
  • Added a new Dexterity Support Gem – Mirage Archer Support: Hitting an enemy with a supported bow skill creates a Mirage Archer who continues to use that skill for a duration.
  • Added 3D art for: Malachai’s Mark, Dialla’s Malefaction, Dendrobate, Hiltless, Void Battery, Redblade Tramplers and Lightning Coil.
  • Added a new unique Strongbox designed by one of our supporters.
  • Added a new Rogue Exile based on the winner of the Best Dressed Exile competition.

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